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“Komodo” Personal Assault Suit

The “Komodo” Personal Assault Suit is now available in the store: Priced at £15.99p with discounts for multiples down to £14.00.

Some images below, including a comparison against the Studio McVey “Mattock” for size.


Comparison with Infinity Figure:

Approximate height of the figures is 42mm.

For those of a 15mm bent it can also work as a large Mech:


The “Komodo” is the NRFs (Novaya Rossiyskaya Federatsiya – Новая Российская Федерация ) answer to the GOTA and UKS Assault Drones.  It is a heavily armoured and armed personal assault suit that allows a human to compete in battlefield areas normally dominated by remotely run robots and armoured vehicles.

The pilot is placed within the central hub in a standing position with their legs in the suit legs but their arms inside the main hub itself, driving the weapons (or grapple) via motion-capture systems inside the suit; this leaves room in the suit-arms for ammunition and the requisite motor systems. The legs benefit from exceptionally powerful hydraulic systems that not only carry the high weight of the suit but also allow the pilot to run at deceptively high speeds despite the bulky appearance of the suit (approx 20kph).

Weapons systems are interchangeable between arms and common loadouts include Flamers, Grenade Launchers, Gatling Guns and Coilguns. A four-fingered, multi-opposable grapple (hand) is sometimes also used for specific mission requirements, or if the suit is being used in a support role, power-loading armoured vehicles and so forth.

Pilots are usually drawn from normal NRF medium-infantry ranks, meaning that the pilot themselves are usually heavily augmented with bionics; this allows for a high degree of integration between the suit and the pilot. The ‘hub’ is NBC sealed and capable of limited exo-atmospheric operation although training for such environments is usually restricted to elite units.

The hub has multiple sensor systems, with multiple redundancies, spread around the suit and includes integration with the weapons sensors themselves – the pilot can therefore ‘see’ in all directions, in multiple wavelengths and can see around corners by using a weapon system sensor or a camera on the end of a (extendable) grapple finger.

The displays from the suit & weapon sensors are displayed onto the underside of the front cover, but can also be piped directly into augmented pilots via neural sockets.  The hub can be flooded with bio-gel to act as both NBC protection and a shock-buffer, although the high cost of bio-gel (which has to be imported by the NRF) means that this is regarded as a “luxury” that is rarely used other than by elite forces…it does, however, provide substantial protection for the pilot as the gel is taken into all body cavities to provide an all-round protection from both shock, infection and temperature.

The hub has ‘personal sanitation systems’ that allow for the pilot to operate for extended periods without the need to de-suit, however, operations in such fashion are avoided as most pilots find the various invasive sanitation systems to be uncomfortable and prone to dislodgement during heavy combat…the results of displacement being uncomfortable and somewhat noxious to say the least. Limited internal supplies are provided within the hub though and there is, just, enough room to allow a pilot to eat and drink (or, more importantly for some; smoke).

The suit is powered by an electron-matrix and is capable of independent running for up to 5 days of ‘normal operational use “ or around 30 hours of continuous heavy (combat) usage, powering weapons and all suit functions.
Additional fuel cells can be fitted within seconds as they are placed externally (facing forward and upwards) on the Electron Matrix system which itself is placed externally on the hub. The Matrix itself is armoured, but due to its nature much more lightly than the rest of the Komodo suit.

The somewhat unusual placement is so that damaged rods, or damaged Matrices themselves, can be ejected instantly, avoiding the dangers of catastrophic failure resulting from combat damage:  Electron Matrices tend to explode violently and also give off a limited EM-pulse, certainly powerful enough to defeat the Komodo suit itself. As such the external placement, whilst providing a significant target & weakness, allows for ejecting either damaged rods or the entire Matrix that, whilst rendering the suit ineffectual allowing the pilot and suit to survive.

In combat situations this has even been used as a tertiary weapons systems with pilots coding fuel rods to self-destruct then ejecting them forward of the suit itself to explode amongst the enemy. Similarly Matrices have been set to self-destruct taking the suit and pilot with them, by causing a catastrophic explosion as both the matrix and stored ammunition ‘cook-off’ simultaneously.

To the rear of the Electron-Matrix unit are two heat-sink cells that allow the suit to operate with minimal heat-output; excess heat being dumped into them, the celsl being, essentially, thermal D-sinks.
As with the fuel-rods these cells can be ejected (rearwards this time) and interchanged in the field in under a 15 seconds. The heat-sink cells allow for around 5 hours of non-combat operations (without firing weapons) or approximately 15 minutes of use firing weapons such as the coil-gun.
Whilst this does not seem much time it does allow pilots to close with targets in a “somewhat stealthy” fashion and provide some defence against thermal imaging targeting systems.  Operationally pilots have used heat-sink cells as thermal decoys; deliberately over-heating them then ejecting them as a decoy to thermally sensitive systems.

Whilst the “Komodo” is considerably smaller than the Battle-Suits of the American Legion, the “Komodo” is tried, tested and widely admired for its ability to survive heavy fire, its mechanical reliability, operational durability and imposing stature. Indeed, it is, for example, more than capable of taking on AL Battle-Suits despite being almost half the size.

It is immensely popular amongst NRF troops and its pilots are regarded as elite soldiers regardless of what unit they come from. Special Forces units are also trained to use Komodo suits and it is believed that there are a number of “special-circumstances” suit variants that are reserved specifically for Special Forces units.

For standard infantry units the Komodo provides close-in heavy support, capable of FIBUA, over rough terrain and in NBC environments where, typically, UKS or GOTA Remotes/Drones/Mobile Turrets, used to dominate the battlefield.

However, whilst the “Komodo” is capable of going up against GOTA Mobile Turret systems is struggles against ‘pure’ Assault Drones such as the “Snyper” (Scorpion) series and traditional heavy armour systems (i.e. Tanks).

As an anti-personnel and infantry role system though it is big, ugly, nasty and its pilots are highly motivated, well trained and well respected, all together making the “Komodo” a system that has to be taken very seriously by the opposition, whoever it may be.

1 thought on ““Komodo” Personal Assault Suit

  1. […] Antenocitis Workshop released their new Komodo Armored Suit. Looks pretty sturdy to me. […]

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